@ParametersAreNonnullByDefault public class IncrementalDFATreeBuilder.TransitionSystemView extends AbstractIncrementalDFABuilder.AbstractTransitionSystemView<Node<I>,I,Node<I>>
Constructor and Description |
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TransitionSystemView() |
Modifier and Type | Method and Description |
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Acceptance |
getAcceptance(Node<I> state) |
Node<I> |
getInitialState()
Retrieves the initial state of this transition system.
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Node<I> |
getSuccessor(Node<I> transition)
Retrieves the successor state of a given transition.
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Node<I> |
getTransition(Node<I> state,
I input)
Retrieves the transition triggered by the given input symbol.
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getStateProperty, getTransitionProperty
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getSuccessor, getSuccessors, getTransitions, transToSet
powersetView
getInitialStates, getState, getStates, getSuccessor, getSuccessors, stateToSet
createDynamicStateMapping, createStaticStateMapping, getSuccessors
@Nonnull public Node<I> getSuccessor(Node<I> transition)
TransitionSystem
transition
- the transition.@Nullable public Node<I> getTransition(Node<I> state, I input)
DeterministicTransitionSystem
state
- the source state.input
- the input symbol.null
if no transition is triggered.TransitionSystem.getTransitions(Object, Object)
@Nonnull public Node<I> getInitialState()
SimpleDTS
SimpleTS.getInitialStates()
@Nonnull public Acceptance getAcceptance(Node<I> state)
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