public interface MutableFSA<S,I> extends FiniteStateAcceptor<S,I>, MutableAutomaton<S,I,S,Boolean,Void>
Modifier and Type | Method and Description |
---|---|
S |
addInitialState(boolean accepting) |
S |
addState(boolean accepting) |
void |
flipAcceptance() |
void |
setAccepting(S state,
boolean accepting) |
accepts, isAccepting
computeSuffixOutput
computeOutput
addInitialState, addInitialState, addState, addState, addTransition, addTransition, addTransitions, clear, copyTransition, createTransition, removeAllTransitions, removeAllTransitions, removeTransition, setInitial, setStateProperty, setTransitionProperty, setTransitions
getStates, size, stateIDs
forEach, iterator, spliterator
getStateProperty, getTransitionProperty
getSuccessor, getTransitions, powersetView
createDynamicStateMapping, createStaticStateMapping, getInitialStates, getStates, getSuccessors, getSuccessors, getSuccessors
S addInitialState(boolean accepting)
void setAccepting(S state, boolean accepting)
void flipAcceptance()
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